What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways: As for me, I'm Greg Livingston, but I go by Golem. I organize things around here.
« Previous
Next »

Episode 3

Recorded on Feb 11, 2013
Uploaded on Feb 11, 2013
Download or listen:
We just started Magical Quest Starring Mickey Mouse, a SNES platformer, but there are some lingering thoughts on Master of Darkness.

We reflect on Master of Darkness by way of its bosses, then share initial thoughts on Magical Quest through its grabbing-and-tossing mechanics.

Also: Bisser Dyankov, designer on Tropico, said that accessibility and depth need not be foes. Let's see what we think of that thought. No... that VG Thought. 8)
Game(s) discussed:
Hosted by:
With stunning insight provided by:
Tags: bosses
comments powered by Disqus