What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways:
- Register on the forums. This is where we organize events and pick games.
- Reach us by email at vgcommune *A*T* gmail *D*O*T* com.
(Close)
Podcasts
Viewing all podcasts for Wariofan63.Apr 4, 2014
Let's survey Kunio's moves as an introduction to combat flow in Shin Nekketsu Kouha.
Feb 10, 2014
What steps do we take to solve puzzles? What tactics lead to success, and what tactics frustrate the player?
Jan 19, 2014
You've got several gargoyles you can swap through, each one with its own abilities. How can we think about or come to understand this ability?
Dec 22, 2013
Exploration is nice and all, but backtracking requires players to replay old content. Let's consider the impact of backtracking on Demon's Crest.
Dec 5, 2013
Demon's Crest highlights boss fights right off the bat. What impression does that leave on a new player?
Jun 23, 2013
Obviously Gokujou Parodius wants to be funny, but how does its humor work?
May 31, 2013
Live-a-Live's final two chapters are bizarrely normal. Also, how did the game's various chapters go about introducing their unique mechanics?
May 26, 2013
Why are there so many twists and turns in Live-a-Live's medieval chapter?
May 13, 2013
May 12, 2013