What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways: As for me, I'm Greg Livingston, but I go by Golem. I organize things around here.

Podcasts

Viewing all podcasts for Daniel Primed.

Doom II Level Design
Nov 12, 2020
A broad discussion about Doom II ranging from mechanics to level design.
Skyward Sword - Lanayru Desert Design
Jun 19, 2020
In this last podcast on Skyward Sword, we discuss the over world design of the Lanayru Desert and how it changes when you revisit it.
Skyward Sword - Eldin Volcano Level Design
Mar 2, 2020
Skyward Sword - Faron Woods Level Design
Mar 2, 2020
Skyward Sword - Dungeon Space
Jun 30, 2019
This podcast covers the use of space in Skyward Sword's dungeons.
Skyward Sword - Podcast 1
Jun 30, 2019
Killer 7 - Gripes
Jul 21, 2018
We discuss the downsides of Killer 7's combat and puzzles.
Federation Force - Blast Ball
Jun 15, 2017
The podcast to wrap up our coverage of Federation Force, including commentary on futuristic sport Blast Ball and comparisons to the larger Metroid Prime series.
Federation Force - MODs and Loadouts
May 20, 2017
Players can customize their gameplay in Federation Force by choosing different enhancements. How do they change gameplay, and how do they play off of each other?
Federation Force - Boss Battles
May 13, 2017
The bosses in Federation Force focus on precision aiming and teamwork.
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