What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways:
- Register on the forums. This is where we organize events and pick games.
- Reach us by email at vgcommune *A*T* gmail *D*O*T* com.
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Podcasts
Viewing all podcasts for Golem.Oct 17, 2016
StarTropics uses storytelling, gameplay, and save points to pace itself.
Sep 17, 2016
StarTropics challenges the player with stiff but simple controls.
Jul 4, 2016
In Fallout, conversation can have a large impact on your playthrough. How did we approach dialogue, and what consequences did we face?
Sep 20, 2016
An overview of gameplay in Sins of a Solar Empire: Rebellion. The commentators have a variety of experience with strategy games, from newbie to veteran.
May 23, 2016
Video games use sound and music in many unique ways, from gameplay backup to mood setting and more.
May 22, 2016
How does Axiom Verge construct its criss-crossing paths?
Apr 7, 2016
Thomas Happ speaks on story, map design, and purpose in Axiom Verge.
Apr 26, 2016
Axiom Verge offers a large variety of abilities for getting around and killing stuff. How do they stand on their own, and how do they complement each other?
May 21, 2016
In Bugaboo, your aim is to guide a flea out of a deep, dark cave while avoiding a dragon. How did we come to grips with this goal? How did we learn to play the game successfully?
Apr 6, 2016
How do games help us learn the skills required to succeed?