What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways:
- Register on the forums. This is where we organize events and pick games.
- Reach us by email at vgcommune *A*T* gmail *D*O*T* com.
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When we talk with non-playable characters in a game, we might imagine ourselves doing so directly; in other words, we might be playing the role of the main character. In this episode on Fallout, we start with an overview of what kind of characters we each wanted to play. Then, we discuss the kinds of conversations our characters had and the impact of those conversations on the world.
We also consider Warren Spector's "Who Forgot the 'Role' in Role-Playing Game?" In particular, he ponders the ability to use dialogue in order to resolve conflict. Does this work in Fallout?
We also consider Warren Spector's "Who Forgot the 'Role' in Role-Playing Game?" In particular, he ponders the ability to use dialogue in order to resolve conflict. Does this work in Fallout?
With stunning insight provided by: