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We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways: As for me, I'm Greg Livingston, but I go by Golem. I organize things around here.

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Episode 50: Slippery Slopes

Recorded on Aug 2, 2015
Uploaded on Sep 10, 2015
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Art by Emma K. O'Brien  
In multiplayer games, the term "slippery slope" applies when the losing team gradually loses its ability to fight back. David Sirlin uses the example of Chess, where the losing player has less opportunity because he or she has fewer pieces.

How does Splatoon handle competition? Are both teams on equal footing? We review each mode of play and the flow of competition (as of August 8, 2015).
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