What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways:
- Register on the forums. This is where we organize events and pick games.
- Reach us by email at vgcommune *A*T* gmail *D*O*T* com.
(Close)
Podcasts
Apr 22, 2018
Combat in Luigi's Mansion: Dark Moon revolves around pulling ghosts towards you: reeling them in using a vacuum cleaner. We discuss the interplay that this creates.
Feb 25, 2018
We talk about our favorite aspects of Killer 7.
Jun 15, 2017
The podcast to wrap up our coverage of Federation Force, including commentary on futuristic sport Blast Ball and comparisons to the larger Metroid Prime series.
May 20, 2017
Players can customize their gameplay in Federation Force by choosing different enhancements. How do they change gameplay, and how do they play off of each other?
May 13, 2017
The bosses in Federation Force focus on precision aiming and teamwork.
Apr 26, 2017
Federation Force, mission 20: Insurrection. While some players are left defenseless and scrambling for shelter, other players give them cover.
Apr 17, 2017
Federation Force, mission 9: Blender. Players transport a cart, protecting it from enemies and natural disasters alike.
Apr 15, 2017
Federation Force, mission 19: Incursion. Players take on a series of unique battles, each with distinct enemy composition and cover.
Apr 15, 2017
Metroid Prime: Federation Force contains a wide variety of missions. How do they impact and develop gameplay?
Mar 18, 2017
Metroid Prime: Federation Force uses charge shots and gyro aiming as the basis for its rich gameplay.