What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways:
- Register on the forums. This is where we organize events and pick games.
- Reach us by email at vgcommune *A*T* gmail *D*O*T* com.
(Close)
The goal of F-Zero X is to move your car as quickly as possible through a course. Last time, we discussed course design; this time, we discuss how to move your car. How do cars in F-Zero X react to the physical forces placed on them, and how can we use this to win?
Please note that we recorded this podcast with a high top speed build in mind. This significantly impacts our commentary on drift.
Please note that we recorded this podcast with a high top speed build in mind. This significantly impacts our commentary on drift.
With stunning insight provided by: