- Posted: 2014-02-28 01:30:48 - Type: ARTICLE
An introduction to Space Harrier design by way of Space Harrier 3-D's first level.
- Posted: 2014-02-03 03:07:29 - Type: ARTICLE
In Super Mario World, castle 2 brings a number of intimidating elements together and ramps up difficulty over time. This essay provides jump-by-jump analysis of the level to show how it all comes together.
- Posted: 2014-01-22 21:42:05 - Type: ARTICLE
A close, piece-by-piece examination of one Super Mario World stage. This article discusses framing techniques and the juxtaposition of platform varieties.
All original content on VG Thought was written by Greg Livingston AKA Golem.