What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways: As for me, I'm Greg Livingston, but I go by Golem. I organize things around here.

Games

Kirby and the Forgotten Land

Podcasts

Aug 6, 2022
Kirby and the Forgotten Land uses its level design to entice exploration in different ways, and it uses multiple methods of conveying its story.
Jul 28, 2022
Drill is a new power in Kirby and the Forgotten Land, and it's pretty unconventional, too. We consider its impacts on traversal and combat.
Jun 5, 2022
We review the Sword ability from Kirby and the Forgotten Land, including its uses in different contexts and how it stacks up to other abilities.
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Interviews

Aug 10, 2017
Sunset Brawlers is a platform fighter for mobile devices from Eliot Leo C-S and Bryan Tong. This interview with Eliot covers physics, multiplayer balancing, and character balance.
Aug 9, 2017
Dan Silber tells us about Interstellar Invaders, a game that combines Breakout and Missile Command. Along the way, we hear about learning from shows, how the game scales difficulty (both in punishments and rewards), and more.
Aug 6, 2017
Bloodjak is a space shooter where you need to successfully eject to save your high score. Alex Higgins tells us about enemy design, difficulty variation, and emotive design.
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