What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways:
- Register on the forums. This is where we organize events and pick games.
- Reach us by email at vgcommune *A*T* gmail *D*O*T* com.
(Close)
In the first episode of The Commune's podcast, we talk about Master of Darkness, a Castlevania clone (homage?) for the Sega Master System and Game Gear. We use it to discuss originality.
Is it unfair to only think of a game as a ripoff or clone? Are we prejudiced when we say one game is inspired by another?
Additionally: Inspired by a quote from Adam Saltsman, the creator of Canabalt, we talk about what role stress plays in video games.
Is it unfair to only think of a game as a ripoff or clone? Are we prejudiced when we say one game is inspired by another?
Additionally: Inspired by a quote from Adam Saltsman, the creator of Canabalt, we talk about what role stress plays in video games.
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