What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways: As for me, I'm Greg Livingston, but I go by Golem. I organize things around here.

Luigi's Mansion: Dark Moon

Started on Jun 1, 2018
Ended on Oct 31, 2018
View this game's forum
 

Podcasts

Apr 22, 2018
Combat in Luigi's Mansion: Dark Moon revolves around pulling ghosts towards you: reeling them in using a vacuum cleaner. We discuss the interplay that this creates.
Jul 4, 2018
Luigi's Mansion: Dark Moon features more than ghost-busting. We consider the far corners of its design space and how the Poltergust functions outside of combat.