What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways:
- Register on the forums. This is where we organize events and pick games.
- Reach us by email at vgcommune *A*T* gmail *D*O*T* com.
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Azure Striker Gunvolt
Started on Sep 1, 2014
Ended on Sep 30, 2014
This 3DS downloadable from Inti Creates spruces up action platforming with a tag-and-shock combat system.
Podcasts
Sep 30, 2014
Azure Striker Gunvolt lends its bosses neat designs and lines of dialogue. But how does the gameplay lend them identities?
Sep 15, 2014
Players use the flashfield constantly in Azure Striker Gunvolt, but it's always being reinvented. How does the game keep its central mechanic fresh?
External Resources
Dec 15, 2016
David D'Angelo of Yacht Club Games presents an article by Hiroki Miyazawa on the design of Azure Striker Gunvolt.
Dec 15, 2016
David D'Angelo of Yacht Club Games presents an article by Hiroki Miyazawa on the design of Azure Striker Gunvolt.