What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways: As for me, I'm Greg Livingston, but I go by Golem. I organize things around here.




Feb 25, 2018
We talk about our favorite aspects of Killer 7.
Jun 15, 2017
The podcast to wrap up our coverage of Federation Force, including commentary on futuristic sport Blast Ball and comparisons to the larger Metroid Prime series.
May 20, 2017
Players can customize their gameplay in Federation Force by choosing different enhancements. How do they change gameplay, and how do they play off of each other?
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Aug 10, 2017
Sunset Brawlers is a platform fighter for mobile devices from Eliot Leo C-S and Bryan Tong. This interview with Eliot covers physics, multiplayer balancing, and character balance.
Aug 9, 2017
Dan Silber tells us about Interstellar Invaders, a game that combines Breakout and Missile Command. Along the way, we hear about learning from shows, how the game scales difficulty (both in punishments and rewards), and more.
Aug 6, 2017
Bloodjak is a space shooter where you need to successfully eject to save your high score. Alex Higgins tells us about enemy design, difficulty variation, and emotive design.
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